|Deutsche Version||Version française|
A ray of light is incidenting from the top left to the boundary surface of two media. (It is possible to choose the substances in the both lists.) You can vary the incidenting ray of light with pressed mouse button. The medium which has the bigger index of refraction is painted blue, the other yellow.
© Walter Fendt, December 20, 1997
Last update: June 26, 1998
Source file (German version): Brechung.java
This applet is part of the Contemporary College Physics Simulation Library.